Challenge: Use word games to generate a strong concept, design brief, and final deliverable
The purpose of this project was to use word associations to form new connections and move beyond the digital sphere. I explored the theme of memory in a digital age. I created a box lined with mirrors, and a short video combining video footage of digital interference and old photo fragments. The video, which plays on an iPad inside the box, reflects endlessly, yet the box itself is empty, underlining the disembodied nature of digital memory. The box is designed to open only partially, reinforcing the sense of inaccessibility.
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